I've searched the FAQ and read the guide's material on Envelopes and Velocity as well as tried some things, but I've failed.
I want to delay the start of one of the voices in my piece for either an approximate or determinate amount of time. E.g., 45 seconds from the beginning. Similarly, I'd like to be able to silence a voice for periods during the piece -- turn it on and off and, hopefully, any following voices too.
Is there a way to do this using the Object/Parameter View settings?
Thanks. ...edN
Tell Noatikl when a voice should first be heard
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Re: Tell Noatikl when a voice should first be heard
Welcome!
You need to use a script.
Try the two in this thread for starters.
http://forum.intermorphic.com/viewtopic.php?f=22&t=753
You need to use a script.
Try the two in this thread for starters.
http://forum.intermorphic.com/viewtopic.php?f=22&t=753
Re: Tell Noatikl when a voice should first be heard
Thank you, Umcorps, both for the "Welcome" and for the pointer to the script.
I hadn't started to look at scripting yet; will do so now, given these snippets don't seem _too_ obtuse.
To solve the immediate problem,I was considering the use of a pattern sequence containing appropriately placed and timed rests, but hesitating because I don't yet understand what constraints are imposed wrt Fixed Pattern voices in contrast to Rhythmic. On the other hand, one can like the notion of enhanced control of the pitch and rhythm sequences via patterns if you're coming at the piece from a serial(esque) starting point.
Of course, I presume scripts do not preclude patterns. So it's all good. Thanks again.
...edN
I hadn't started to look at scripting yet; will do so now, given these snippets don't seem _too_ obtuse.
To solve the immediate problem,I was considering the use of a pattern sequence containing appropriately placed and timed rests, but hesitating because I don't yet understand what constraints are imposed wrt Fixed Pattern voices in contrast to Rhythmic. On the other hand, one can like the notion of enhanced control of the pitch and rhythm sequences via patterns if you're coming at the piece from a serial(esque) starting point.
Of course, I presume scripts do not preclude patterns. So it's all good. Thanks again.
...edN
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Re: Tell Noatikl when a voice should first be heard
I'm scriptophobic but, yes, even I don't find those too daunting.eenixon wrote: I hadn't started to look at scripting yet; will do so now, given these snippets don't seem _too_ obtuse.

Just noticed that you mentioned follow type voices. You'll need to mute those independently, assuming they are not sharing the same midi channel as the pattern voice you want to mute. Muting does what it says - it just mutes the output. It doesn't stop the voice composing so a following voice would still keep on doing its thing regardless.
If you want/need that kind of clearly defined structure and are using Noatikl in conjunction with a DAW, I often find it quicker and easier to use the DAWs mix automation to provide the structure and leave Noatikl to deal with the notes only. Just draw in the fades and mutes in the DAWs timeline instead. Or use a combined approach where you draw the shape of the mix in the DAW but also allow Noatikl to introduce some uncertainty to the proceedings. There's usually more than one way of doing things with Noatikl. Adds to the fun.To solve the immediate problem,I was considering the use of a pattern sequence containing appropriately placed and timed rests
One of the many things that keeps me hooked to Noatikl is the way you are free to decide how much control to exert or relinquish in relation to the final outcomes. To paraphrase a well-known generative artist, its all about degrees of surrender.On the other hand, one can like the notion of enhanced control of the pitch and rhythm sequences via patterns if you're coming at the piece from a serial(esque) starting point.